Coffee Bean Procedural Material Application

Hello,
I created a coffee bean PBR texture set by using Substance Designer, and decided to show its application on a still life scene.

Models are created with Solidworks (added a modeling video timelapse).
Textures are painted with Substance Painter.
Coffee foam is also created with SD (please refer to https://www.artstation.com/artwork/NV4zD)

Coffee Foam Painting with Substance Painter

Old Coffee Grinder - Modeling Timelapse