Coffee Bean Procedural Material Application

I created a coffee bean PBR texture set by using Substance Designer, and decided to show its application on a still life scene.

Models are created with Solidworks (added a modeling video timelapse).
Textures are painted with Substance Painter.
Coffee foam is also created with SD (please refer to

Coffee Foam Painting with Substance Painter

Old Coffee Grinder - Modeling Timelapse