Hello,
I created a coffee bean PBR texture set by using Substance Designer, and decided to show its application on a still life scene.
Models are created with Solidworks (added a modeling video timelapse).
Textures are painted with Substance Painter.
Coffee foam is also created with SD (please refer to https://www.artstation.com/artwork/NV4zD)
Coffee Foam Painting with Substance Painter
Old Coffee Grinder - Modeling Timelapse
Old Coffee Grinder